ZYLIA - 3D AUDIO RECORDING & POST-PROCESSING
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Zylia Studio’s advanced ambisonics mixing plugin for 3D audio - a new release v2.1.0

2/28/2023

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We are excited to announce the release of ZYLIA Studio PRO plugin v2.1.0 - the latest version of our advanced VST/AU/AAX plugin designed for spatial filtering and signals separation in a DAW. With this powerful plugin, you can easily manipulate your audio recordings to achieve superior sound quality and create immersive 3D audio experiences that will captivate your audience.

This release includes a highly anticipated feature – automatic source tracking. This innovative technology enables you to precisely track the location of audio sources in real-time, even if they move around the microphone during recording. This means that the plugin can automatically adjust the output to reflect the new location of the source, resulting in more accurate and realistic audio recordings. Additionally, this feature allows you to record the sources' trajectories via VST parameters, giving you unprecedented control over your audio recordings.

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But that's not all! ZYLIA Studio PRO now also supports OSC, which allows you to use external software to control all the plugin's parameters and functions. This integration gives you even greater flexibility and control over your audio recordings, making it easier than ever to achieve the perfect sound.

​Experience the power of ZYLIA Studio PRO v2.1.0 and take your audio recordings to the next level. With our advanced plugin, you'll be able to create immersive and realistic audio experiences that will captivate your listeners and elevate your music production to new heights.

The example project, which shows how to utilize this feature, is available >here<

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What is volumetric audio recording?

2/14/2023

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Volumetric audio recording is a technique that captures sound in a way that mimics how our ears perceive sound in the real world. It captures not only the level of sound (loudness), but also the location and movement of sound sources in a room or environment. This allows for a more immersive listening experience, as the listener can perceive the sounds as if they were actually in the room where the recording was made.
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There are a few different methods used to achieve volumetric audio recording. One of them is to use a grid of multiple Ambisonics microphone arrays to capture sound from different angles and positions. Additionally, the 6 degrees of freedom (6DoF) higher-order Ambisonics (HOA) rendering approach to volumetric audio recording allows the listener to move freely around the recorded space, experiencing the sound as if they were actually present in the environment.
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You can imagine that a single Ambisonics recording is like a 360 camera but for sound. It captures the sound around the listener, and the Ambisonics format allows for rotation or selection of a particular direction. Extended to multi-point Ambisonics, you can achieve teleportation from one position to another. However, by using a dedicated renderer like the ZYLIA 6DoF renderer plugin, it is possible to create an infinitive number of listening points within a given space, e.g., live concert. Interpolation and rendering of volumetric sound are possible even if we have a limited number of Ambisonics microphones.
The six degrees of freedom refer to the three linear (x, y, z) and three angular (pitch, yaw, roll) movements that can be made in a 3D space. In the context of volumetric audio recording, these movements correspond to the listener's position and orientation in the space and the position and movement of sound sources.
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The resulting audio can be played back through surround sound systems or virtual reality technology to create a sense of immersion and realism.
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Volumetric audio recording and 6dof rendering approach is used in a variety of applications, such as virtual reality, gaming, film, television and interactive audio installations, where the listener's movement and orientation play an important role in the experience. It also allows for a more immersive and realistic listening experience, as the listener can move around the space and hear the sound change accordingly, just as they would in the real world.
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Exploring the Magic of Surround Sound with Zylia Microphone in "Hunting for Witches" Podcast

2/9/2023

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Podcasts are usually associated with two people sitting in a soundproofed room, talking into a microphone. But what if we want to add an extra layer of sound that can tell its own captivating story? That's when a regular podcast becomes a mesmerizing radio play that ignites the imagination and emotions of its listeners.
One such podcast is "Hunting for Witches" (Polish title "Polowanie na Wiedźmy") by Michał Matus, available on Audioteka. It's a documentary audio series that takes us on a journey to explore the magic of our time.

We had the privilege of speaking with the chief reporter, Michał Matus, and Katia Sochaczewska, the audio producer, about the creation of "Hunting for Witches" and the role that surround sound recording played in the production. The ZYLIA ZM-1 microphone was a key tool in capturing the unique sounds that make this podcast truly special.
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For the past year, Michal has been traveling throughout Europe, visiting places where magic is practiced, meeting people who have dedicated their lives to studying various forms of magic, and documenting the secret rituals that are performed to change the course of things. The ZYLIA microphone was with him every step of the way, capturing the essence of these magical places.
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​“I wanted the story of 'Hunting for Witches' to be as immersive as possible. The Zylia microphone allowed me to record conversations with shamans, witches, and other magical practitioners, along with the entire surrounding sound stage. It was also useful for capturing soundscapes that were later used to enhance the background of the conversations. This is how I recorded the meeting with the Samski Shaman - Noaidi, with whom we ended our walk in the mountains with a conversation at the edge of the forest by the fire near the stream. You can hear it all!” Michał explains.
 “You can hear the sounds of nature during a meeting with the Danish witch Vølve, in her garden, or the summer solstice celebration at the stone circle of Stonehenge, where thousands of pagan followers, druids, and party-goers were drumming, dancing, and singing.”
​"I also used Zylia when I knew a scene was going to be spectacular in terms of sound, with many different sound sources around." Michał recalls. “So, through Zylia, I recorded the summer solstice celebration at the stone circle of Stonehenge, where thousands of followers of pagan beliefs, druids and ordinary party people had fun drumming, dancing and singing. It was similar when visiting Roma witches who allowed their ritual to be recorded. All these places and events have a spatial sound that was worth preserving so that we could later recall them in the sound story.”
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"As a technical person responsible for recording recommendations, spatial arrangement and post-production, having a versatile and high-quality microphone like Zylia made all the difference in capturing the intricate soundscapes and magical moments in 'Hunting for Witches'. The spatial audio capabilities allowed us to create an immersive and captivating experience for our listeners, bringing the story to life in a truly unique way." - says Katia.
​The world of podcast recording and production is constantly evolving, and with new tools it is becoming more creative and opens up new techniques for producing engaging, spatial, and immersive content. The "Hunting for Witches" podcast is a testament to this, showcasing the magic of surround sound and the possibilities it brings to the world of audio storytelling.
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The first episode of the "Hunting for Witches" ("Polowanie na Wiedzmy") series available for audition and the rest in the Audioteka application.
Short samples are available for our readers. Please wear your headphones for a 3D audio experience:​
  • Fire:
  • ​Stonehenge:

Want to learn more about 3D audio podcasts?
​Contact our Sales team:

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  • Solutions
    • Live rehearsal recording
    • 360 VR recording
    • Field recording
    • Audio recording for Dolby Atmos
    • Navigable Audio for VR
    • 3D audio streaming
    • Loudspeakers calibration & localization
  • Use cases
    • Music recording with Zylia
    • Immersive 360 audio
    • ZYLIA ZM-1 and Dante
    • 3D audio podcasts
    • Virtual stage with volumetric audio
    • Rendering sound for games
    • Multi-point 360 audio and video
    • Multi-point HOA music and soundscape recordings
  • Products
    • ZYLIA PRO
    • ZYLIA 6DOF
    • Software >
      • Applications >
        • ZYLIA Studio
        • ZYLIA Ambisonics Converter
        • ZYLIA Streaming Application
        • ZYLIA 6DoF Recording Application
      • Plugins >
        • ZYLIA Studio PRO
        • ZYLIA Ambisonics Converter Plugin
        • ZYLIA 6DoF HOA renderer
    • Hardware >
      • ZYLIA ZM-1 microphone
      • ZYLIA ZM-1S microphone
      • ZYLIA ZR-1 Portable Recorder
    • Technology Licensing
  • Support
    • Get Started
    • Register
    • Downloads
    • Tutorials
    • Help Center
    • Contact support
    • Demo
    • Testimonials
    • Referral
    • Ambassadors
  • Blog
  • Company
    • About
    • R&D
    • Jobs
    • Press
    • Distributors
    • Contact
  • Shop